“The Best Selling Video Game of Every Year Since 1977”
An April 23, 2013 slideshow put together by Complex Gaming which shows the history of the most popular games. This could be useful in identifying trends in popular games.
An April 23, 2013 slideshow put together by Complex Gaming which shows the history of the most popular games. This could be useful in identifying trends in popular games.
An April 5, 2010 Kotaku article on the treatment of religion in video games historically.
A March 6, 2013 Kotaku article by a Mormon on the portrayals of his faith in video games, particularly the Fallout series.
The Mary Lou Fulton Presidential Professor of Literacy Studies at Arizona State University and a researcher who has worked in psycholinguistics, discourse analysis, sociolinguistics, bilingual education, and literacy. He argues that video games work to enhance learning. He’s the author of What Video Games Have to Teach Us About Learning and Literacy (2007), The Anti-Education […]
A 2005 article in Phi Kappa Phi by James Paul Gee, a prolific education scholar known for his studies on the value of video games for education.
A Feb. 23, 2012 article on the development of the prolific video game company Nintendo.
A July 14, 2013 Q &A with Dr. William Bainbridge on the research he did for his book eGods, which studied the religions in online multiplayer video games.
Gregory Grieve is a professor of religious studies at the University of North Carolina at Greensboro. He studies digital religion, including how religious practices and beliefs are represented in video games.
A writer and games designer. His games, including Shabbat-Put! and Sacrifice Play have been staged in the U.S. and U.K., and earlier this year he staged a fully-gamed church service at Union Theological Seminary. His largest project to date is a belief agnostic, fully-gamed new religion, Ten Year Game, which started in fall 2011.